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Agent use cases

Build mixed-reality Mario 64 with combined AI tools

Developers used Opus 5.5 alongside PICO CLI and Unity CLI to run native 3D Mario 64 in mixed reality at a smooth 90 FPS.

Reddit r/SideProject/u/lucas-martinic
Opus 5.5PICO CLIUnity CLI

Added 2026-10-31 · originally published 2026-10-27


Steps

  1. 1Prepare a legitimate physical copy of Mario 64.
  2. 2Use Opus 5.5 for assisted development and writing related logic.
  3. 3Configure and manage PICO-related operations via PICO CLI.
  4. 4Use Unity CLI for project building and development, running the 3D game at 90 FPS in a mixed reality (MR) environment.
Copy-ready prompt
Please help me configure the development workflow using [PICO CLI] and [Unity CLI] to natively run [3D game name] at 90 FPS in a mixed reality environment, while incorporating [Opus 5.5] to optimize the development steps.
#Mixed Reality#Game Development#Unity#PICO
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Last updated 2026-11-02 12:11 (Beijing time)